either solar / or lunar
‘either solar / or lunar’ is a spectral short film that follows a natal presence of light seen from the point of view of a lone visitor. The clips of the sea, the frame seen in view, and light are contrasted with the point of view an observer of the lone visitor fumbling lace with her hands as she waits for something unknown. Long pauses between sound clips of blown out waves heard from the sea are designed to highlight the audience’s heartbeat heard inside of their ears if listening with headphones – a decision made by the artist in the middle of assemblage of footage after noticing the beat of her heart determining the space between silence and each clip, like a heartbeat-driven metronome.
The lore of this film goes deeper than process, as the story is based around the relic in frame, that later will hold the cloth of Clara. The film is an iteration of work as part of a larger ongoing world-building research titled hyperviolet, a virtual landscape built in a game engine. The work is situated around methods of digitally archiving lore, symbolic relics, and motion capture of an avatar for live performance visuals.